Otome Visual Novel Releases of February 2016

 New Releases

Title Release Date Platform
Diabolik Lovers: Lunatic Parade [Fandisc of Diabolik Lovers: Dark Fate] [Link] 25-2-2016 PSV
Hyakka Hyakurou Sengoku Ninpou-chou 25-2-2016 PSV
Kin’iro no Corda 4 [Direct sequel of Kin’iro no Corda 3] [Link] 25-2-2016 → 10-3-2016 PSV
Moshi, Kono Sekai ni Kami-sama ga Iru to Suru Naraba. 25-2-2016 PSV

 

Ports/Remakes/Re-releases

Title Release Date Platform
Sangoku Rensenki ~Otome no Heihou!~ Omoide Gaeshi CS Edition [Link] 4-2-2016 PC → PSP/PSV [Port]
Eikoku Tantei Mysteria: The Crown [Link] 11-2-2016 PSP → PSV [Port]

 

Jan~Feb 2016 Doujin Game Releases

*All doujin titles are released on PC unless otherwise noted.

Title Release Date Notes
Apislation 8-1-2016 Voiced
Locked Heart 9-1-2016 Freeware, English, compatible with Mac and Linux
[R18+] Dreamin’ Halloween 10-1-2016 Non-VN, RPG
Ikemen Senshuuraku -Yuukyuu Naru Shio no Kioku- 24-1-2016
Ikemen Senshuuraku Side Story -Miyabi-senpai no Ren’ai Jijou- [Link] 28-1-2016 Side story of Ikemen Senshuuraku -Yuukyuu Naru Shio no Kioku-
Kin no Tame ni Kane wa Naru: Android Edition [Link] 30-1-2016 Android port of original PC game.

 

 

Hyakka Hyakurou Sengoku Ninpou-chou

 

Release date: 25-2-2016
Platform: PSV
Age rating: CERO B [12+]
Developer: Red Entertainment
Publisher: D3 Publisher
Artist: Teita
Official website: http://www.d3p.co.jp/hyakka/
VNDb link: https://vndb.org/v17287
OP Info
Song title: Gekka no Uta wa Kage Yori mo Kuroku (月下の唄は影よりも黒く)
Vocals, composition and lyrics: MIKOTO
Arrangement: Hamasaki Yuuji

 

* Cast *

+ Main Characters +

~ Gekkamaru – Hatano Wataru
~ Kuroyuki – Shimono Hiro
~ Momochi Choujirou – Toriumi Kousuke
~ Hattori Hanzou – Tsuda Kenjirou
~ Ishikawa Goemon – Midorikawa Hikaru

+ Supporting Characters +

~ Yamakura Ennosuke – Ooshima Ryou
~ Mikumo Kyara – Hayami Saori
~ Kasumi – Han Megumi
~ Tokugawa Ieyasyu – Miyata Kouki
~ Ishida Mitsunari – Obara Masato
~ Ueno Sadamichi – Saitou Jirou
~ Maeda Gen’i – Ishizumi Akihiko
~ Yodo – Shindou Naomi
~ Toyotomi Hideyoshi – Yamaguchi Kappei

 

* Plot Summary *

Thanks to an age of constant war, the Iga and Kouga had independently achieved an expansion of their respective forces.

Both shinobi forces, owing to that long history of warring, shared an antagonistic relationship of mutual hatred towards one another. However, during the ninth year of the Tenshou era, the Iga forces fell into ruin due to the Tenshou Iga War started by Oda Nobunaga. The few Iga members that had survived were taken in by the Kouga forces.

Seventeen years later, the Sengoku period had ended and lasting peace came to the world.

Dreaming of performing shinobi duties, Ueno Enju (the protagonist), daughter of the Kouga forces’ leader, Ueno Sadamichi, had been training everyday.

After finally being selected to go on her first mission, a major incident occurs. It not only derails Enju’s fate, but the fate of the village as well…

 

* My Thoughts *

First things first, I know what you’re thinking. Hyakka Hyakurou is doomed from the beginning, since D3P has released a string of crappy games, perhaps? Call me naïve, but I think there is some hope left. To begin with, Red Entertainment is the developer of this game, and for Hyakka Hyakurou, they’re the ones likely to have the most creative control, if the fact that the director works for Red is anything to go by. Also, it’s actually HuneX and Vridge that could be largely responsible for the recent string of somewhat-to-abysmal failures. Take a look:

D3PDevs

Going back to the topic of Hyakka Hyakurou itself… Yes, Teita’s art is absolutely gorgeous and the characters look great. Enju is very cute and I love the light blue colours used on her, even though it’s not ideal for her job. Mikumo Kyara is a babe, wish she had a route! Plus you can date the legendary ninjas, Hattori Hanzou and Ishikawa Goemon! The overall presentation side of things is definitely above par- at least, I have no complaints. As for the plot itself, it seems OK- not bad, not particularly interesting. Apparently, the “major incident” is an assassination. It’d be interesting to see how important this turns out to be to the main characters, or if this is just the beginning of a series of dramatic events more related to the individuals themselves. One wonders if Goemon’s activities is related to this assassination. He seems more the type to get falsely accused of it, though.

As first impressions go, I don’t get the distinct “I’M SUCKY!” feeling I got from the above four games in the comparison image above. However, at the same time, I’m getting the feeling Hyakka Hyakurou will be slightly above average at best- no masterpiece. That being said, while it’s certainly no history lesson (and I understand some allowances have to be made for entertainment), I’m actually surprised that Hyakka Hyakurou isn’t as blatantly far off the mark as I thought it’d be. Then again, after many “in name only” ninja in fiction like Naruto and Shinobi, Koi Utsutsu, the bar is set so low that it might as well be fossilised deep underground.

I mean, there are some things to comment on, such as the Japanese not sounding very archaic (maybe this is so the readers can completely understand, though), the possibility that there’s regular combat (a good ninja isn’t supposed to get caught and they’d prioritise running away, not fighting back if they did) or the brightly-coloured parts on the characters’ clothing (plus there’s a lot of dark grey/black. It’s thought that ninja during the night probably wore dark blue/navy or black stained with red, perhaps something else if there’s snow)…

I hope for D3’s sake that Hyakka Hyakurou will do well, or at least, not be a pile of cow dung like Believer! or the thing made out of my nightmares, Vamwolf Cross. The fact that Red Entertainment is involved gives me some hope. Depending on the reviews, I’ll consider giving this a shot… but for now, I’ll pass with no ill will.

 

 

Moshi, Kono Sekai ni Kami-sama ga Iru to Suru Naraba.

 

Release date: 25-2-2016
Platform: PSV
Age rating: CERO D [17+]
Developer and publisher: Rejet
Artist: Wakatsuki
Official website: http://rejetweb.jp/moshikami/
VNDb link: https://vndb.org/v16770
OP Info
Song title: Hourglass (アワーグラス)
Vocals: Midorikawa Hikaru
Composition and arrangement: MIKOTO
Lyrics: Iwasaki Daisuke

 

* Cast *

+ Main Characters +

~ Sasanami Ace – Toriumi Kousuke
~ Yumikura Neji – Namikawa Daisuke
~ Kamizato Kyou – Suwabe Jun’ichi
~ Sashino Shuri – Kaji Yuuki
~ Kurumi Masato – Midorikawa Hikaru

+ Supporting Characters +

~ Kuki Hikaru – Yusa Kouji
~ Kuki Shizuka – Hoshi Souichirou
~ Kuki Akira – Nojima Kenji

 

* Plot Summary *

One day, a single letter was delivered to a girl named Kurumi Haruka. She lived on the outskirts of Tokyo and grew up in a fatherless home.

It was sent to her from her past, seven-year-ago self.

However, on the letter were words that she didn’t understand the meaning of.
“It must be a prank”. With that in mind, as she carried on living her “unchanging days”, she learned that an identical letter was also sent to each of her four male classmates: Ace, Neji, Kyou and Shuri.

Since receiving the letter, they all got mixed up in various incidents, and were made to face their past, hidden scars.

In doing so, they realised…
…That there just might be something odd about this “world”.

What is the truth behind this story that is hidden across the blue sea?

 

* My Thoughts *

Hey look! It’s the first Rejet thingo in a while that doesn’t sound like rubbish to me:

RejetFes2016Lineup

Still would have preferred a Lip on My Prince game, but given how shit ALICE=ALICE and mediocre Bad Medicine (the latter being better than I expected, in fairness) were, Lip on My Prince’s lack of an adaptation might be a blessing in disguise.

Back on topic, I was more interested in MoshiKami when it was first announced. While the long nukige/light novel-like title is kinda dumb, it is thought-provoking and something I’ve thought about more than a few times in my life. However, I’ve become less and less keen as more updates sprung up. The characters- which is usually one of Rejet’s strengths when the words “Marginal”, “Prince”, “Diabolik” or “Lovers” aren’t included in its titles- are kinda boring. At least they’re not lumped into three keywords, so I’ll give Rejet that. The protagonist, meh. Side characters, meh. Main guys, meh, plus I don’t need an “onii-tan mou gaman dekinai” in Masato. All voiced by a predictable cast of “slaves to Rejet” for 3/5 guys. There goes Suwabe-san, voicing a white/silver-haired bishie yet again!

So if I’m to play this game, it’s certainly for the mysterious nature of the setting- I’m still quite interested in exactly what’s going on in the world Haruka and her pals live in. While Rejet is so overrated now, it’s true that they have the upper hand in writing. So it’s not unreasonable to expect that the mysteries will be adequately explained and that it’d at least be a decent exeprience. Ace is getting the most attention in official art, so perhaps this is Rejet’s attempt at tricking us, or he’s actually the “main guy”. Hopefully he’s a a lot more interesting than he seems on the surface, because right now I’m wishing they spontaneously bring in Char Aznable or Darth Vader or Gandalf or whatever.

So yes… Jokes aside, while I’m pleased that this seems like a “serious” Rejet project, I’m still going to play it safe and observe from the sidelines. There’s no question I’ll play this even if the reviews are average. I want to support my ol’ dog Rejet every time it doesn’t piss on my leg. After all, dogs are best trained using positive reinforcement!

 

 

* Doujin Games *

 

Apislation

 

Release date: 8-1-2016
Age rating: All-ages
Developer and publisher: half
Artist: Harusuke
Official website: http://half.chips.jp/game/apislation/index.html
DL Site link: www.dlsite.com/girls/work/=/product_id/RJ169318.html
OP Info
Song title: Gambler
Vocals: Kuwamura Takurou (桑村 拓郎)
Composition and arrangement: Kate
Lyrics: Kashiwagi Miral (柏木 ミラル)

 

* Cast *

+ Main Characters +

~ Cecil – Kamina Shion
~ Jail – Yokoware Spoon
~ Bart – Horiuchi Hayato
~ Phillip – Narumi Shuuji

+ Supporting Characters +

~ Shannon – Shirasuzu Momoka
~ Tony – Akino Shun
~ Gil – Shijou Han
~ William – Suou Arata
~ Tracey – Seisekisakuragaoka Tarou

 

* Plot Summary *

Once a resort spot, “Apislation” had only a handful of small casinos and amusement facilities lacking in customers.

However, starting with the casino hotel called “Lurunia”, many thrilling amusement areas were constructed. Gradually, Apislation came to become famous as a gambling city.

The protagonist, Lilly, had awoken in one of Lurunia’s hotel rooms with all of her memories lost.

Lilly was then taken in by Cecil and his peers. In order to regain her memories, she was to live in Lurunia…

 

* My Thoughts *

I can’t even think of an otome game that’s set in a casino, so I was pretty interested. After all, I love going to the cass with some friends to have a couple of nice drinks while enjoying the thrill of Blackjack (my game of choice)!

…But when the dreaded “amnesia” curse befell Apislation (pronounced “A-pis-la-teon”), how disappointed I was! With Sturgeon’s Law in full swing, there’s a 90% chance the protagonist’s-whatever her name was, I forgot again’s- amnesia is crappy a plot device utilised because the writers were too lazy to come up with a unique personality.

Moreover, how on earth could they not have a SINGLE clue about What’s-Her-Face’s actions before she woke up in the hotel? Casinos have a buttload of security measures, not to mention how a popular locale would have hundreds of guests as well. Not a single person saw any dodgy activity? Not a single camera captured anything? What about sending her to the hospital, or even testing for drug use?

But wait, there’s more! When I looked past the fact that it’s set in a casino, there’s nothing else interesting about Apislation. The protagonist is incredibly boring, complete with a generic look and generic personality. Her default name should have been “Heroine/Protagonist/Probably A Female Human”. The love interests and supporting characters are just “OK”, though there are couple of dodgy characterisations, like the casino owner being charitable enough to let What’s-Her-Name live in a ritzy hotel for next-to-nothing (because casinos are so famous for their generosity towards non-paying customers) and the security dude’s attire would certainly not pass muster in a fancy joint like Lurunia.

Whatever the case, the initial interest I had in this game is completely gone. Pass!

 

 

Locked Heart

 

LockedHeart

Release date: 9-1-2016
Age rating: All ages
Developer and publisher: DICE
Official website and download link: http://lemmasoft.renai.us/forums/viewtopic.php?f=11&t=36483
VNDb link: https://vndb.org/v18836

 

* Plot Summary *

Once upon a time, the d’Lockes, a prestigious family, became the receivers of a terrible curse. No one has heard of them since then. Seven years later, their mansion remains standing in the dark forest with no signs of life inside. Nobody even dares to go near it. Until one day, a girl named Aura stumbles across the house, and is greeted by a family of… talking plush toys?! Join Aura as she struggles to find out the truth behind the curse and break it.

~ The plot summary has been taken directly from the official website.

 

* My Thoughts *

Could this be the first otome game ever to be inspired by Goldilocks and the Three Bears? I certainly can’t think of one that already is… The forum also mentions that there are “hints of Beauty and the Beast” in it, which I can already see. Anyway, I don’t have strong opinions either way about Locked Heart. While I certainly don’t think it’s crap or anything, I’m not particularly interested in it, either.

Maybe it’s the cutesy stuffed animal thing that makes me think it’s immature? It makes it hard to take the curse seriously, if it’s even intended to be serious to begin with (it sounds like a light-hearted game, in spite of the fact it involves curses and an being set in an isolated mansion).

I guess a big advantage here is that the game is free, so you don’t have to cry for your wallet if it turns out to be awful. I’d play this if I didn’t have a ton of other stuff I want to play first, since I don’t have much to lose for giving it a go. Whatever the case, congratulations to DICE for completing their maiden visual novel! It looks pretty good for a first-time project. It’s a pass for now, but perhaps not forever.

 

 

[R18+] Dreamin’ Halloween

 

DreaminHalloween

Release date: 10-1-2016
Age rating: R18+
Developer and publisher: ZIBETA.lab
Official website: http://zibetalab.x.fc2.com/drehallo/index.html
DL Site link: www.dlsite.com/girls/work/=/product_id/RJ167276.html

 

* Plot Summary *

In a threshold along the border of the human land and non-human land lies a mansion.

Inside this mansion, there lived a witch.

The witch lived in perpetuity alongside her familar and gatekeepers.

The witch had only one job.

In addition, she only had to do this job just once a year.

“On the day of Halloween, treat the gatekeepers to snacks.”

That was all.

 

* My Thoughts *

Hmm… it seems OK for what it is, considering how rare light-hearted R18+ otome games are these days, let alone heterosexual nukige for females. The story is practically non-existent and this is clearly a light-hearted or even comedic charage. The RPG elements are simple to play; seemingly with the goal of being a “low price, quick fix” title (at approximately 1~2 hours of gameplay). What sets it apart from others is how there is only one guy- the main hero (that fellow in the picture above)- who you can have a romantic relationship with. However, the real unique part is how Orpha (the witch) can bed one or more of the rest of the guys in a single route. Whether this means group sex, different guys on different occasions or both, I don’t know. Apparently, this is because the characters “lack a sense of virtue” (in the creator’s words).

It’s kinda amusing. Say if it’s a hot wizard surrounded by hot female familiars and guardians… This game wouldn’t even need to mention that the characters aren’t human- the guy would almost be EXPECTED to pork the girls, thereby making this a bog-standard nukige RPG. However, since Orpha is a sexy witch surrounded by hot males and has casual sex with some or all of them- OUTISDE OF RELATIONSHIPS(!)- we have a unique game on our hands. There’s definitely a market otome nukige, which professional companies like A’sRing and Kalmia8 have somewhat grasped, not to mention the boatload of R18+ drama CD creators. Ain’t no shame if your stance on sex isn’t to lie back and think of England.

Lastly, another relatively unique thing about Dreamin’ Halloween is how the protagonist’s sexual role in the H-scenes will be varied- there’ll be something for everyone. Orpha is more on the S side and the main guy is an M, which is great news for M-lovers, but she also shows a submissive side with (some of) the gatekeepers- which means that the huge crowd of S-loving girls don’t get left out. While I don’t like the otome world’s tendency to automatically lump initiators as sadists and the more submissive as masochists, I do think more R18+ otome games could stand to have a better equalised sexual dynamic between the protagonist and her love interests.

While it’s amusing, it’s not really my thing as I care more about story and Dreamin’ Halloween is clearly not geared towards fulfilling that aspect. Since it’s so inexpensive and seems like light-hearted fun plus Orpha is hawt, I won’t 100% rule it out, but I have plenty of other games I’m much more interested in… So it’s a pass with no hard feelings.

 

 

Ikemen Senshuuraku -Yuukyuu Naru Shio no Kioku-

 

Release date: 24-1-2016
Age rating: All-ages
Developer and publisher: ngs_project
Official website: http://ngsprojectsite.weebly.com/
DL Site link: http://www.dlsite.com/girls/work/=/product_id/RJ170679.html
VNDb link:
OP Info
Song title: Hatsukoi Senshuuraku (初恋千秋楽)
Vocals: YNG
Composition and arrangement: Regu
Lyrics: Yuniko (ゆにこ)

 

* Plot Summary *

In Japan, where its national sport, sumo wrestling, came to boast tremendous popularity.

It is an age in which more than half the people walking the streets are wearing mawashi and top idols are required to have sumo wrestling skills.

The setting is Hakkeyoi Senior High School’s sumo wrestling club. Hakkeyoi is a university preparatory school that is distinguished even on a national level.

Due to certain circumstances, the protagonist, Arisugawa Koyomi, joins the sumo wrestling club as its manager.

With the aim of championing the national competition, which is to be held in November, Hakkeyoi’s sumo wrestling club puts their all into club activities everyday.

As Koyomi spends everyday with the club members during practice, little by little, she gets to know them better…

“Why did sumo wrestling become so popular?”

Koyomi had been wondering this to herself.
That was merely the beginning of the story hidden in this world.

“Come, let us enter the arena so that you may join us on the final day of the story’s tournament.”

 

* My Thoughts *

One of the lamest excuses to make a guy constantly half-naked I’ve ever seen in an otome game, though I confess it’s nice to see otome guys that aren’t skinny as rakes (to be clear: the guys aren’t overweight like the traditional sumo wrestler. Instead, they’re built more like professional swimmers. You can thank me for the eye candy later~).

Aside from the fact that the creators picked an “un-sexy” sport instead of a more predictable option like swimming, it’s a fairly generic-sounding sports otome game. Hell, just a generic sports story in general. That being said, it’s obviously meant to be mindless, silly fun and does actually show signs of being self-aware of its own stupidity (like how Uta no Prince-sama– in all of its ridiculousness- sometimes did).

I do find it slightly amusing that Koyomi is a rich ojou-sama of a massive zaibatsu who wanted to actually partake in the sumo wrestling. Other than that, she sounds pretty generic and isn’t too interesting. The guys are OK, with some definitely being more memorable than others. It’s pretty amusing how their mawashi reflects their interests and personalities- it’s a cute touch, adding to the silliness.

Since I have no interest in sports stories for the most part, no interest in sumo nor am I particularly interested in the story and its characters… I’ll pass. I still want to keep an eye on reviews, just out of curiosity, though.

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Categories: Monthly Otome Release Lists, Otome News | Tags: , , , , , , , , , , , , , , , , , , , , , , | 15 Comments

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15 thoughts on “Otome Visual Novel Releases of February 2016

  1. Goodness. Another dump month. Even the doujin ones look a bit iffy this time. Was a little interested in the casino one till you mentioned -AMNESIA COME GET ME-

    The only one I have my eye on is Hyakka Hyakurou still, but I really don’t want to bother with D3P anymore. I’ll only play it if it gets 4 stars, but that is highly unlikely as for now.

    The sumo one, I saw an article on it about two weeks ago and was miffed. I hope they don’t get into trouble because it’s insulting to sumo wrestlers, really.

    Thanks again for the news, pal!

    • Yo, bro! xD

      It practically is a dump month, with or without taking Jan’s doujin titles into account. The doujin games range from BLEH~meh. Such a wasted opportunity with Apislation. The OP fit the vibe so well, too… I mean, what would have been wrong with getting Whatever-Her-Name’s face to just be a new worker or something like that? Slice of life drama casino romance? Cool! But NO… they HAD to throw in farkin’ amnesia. Srsly… orz

      Hyakka-chan getting 4 stars… stranger things have happened (like Love:Quiz- a mobile-to-PSV port- getting average~slightly good reviews against all odds), but will the world go that crazy this month? xD I’m thinking 3.5 at highest. Not like 3.5 is *bad*, or anything. It’s just that a 3.5 game can hardly be called “worthy of full price”, though. Thank God for D/L versions, since I rarely care about tokuten and physical copies. I’m definitely waiting on the sidelines for this one. I really hope for D3’s sake that they can recover their lost honour… even if it *may* be their bad choices in devs/staff that is the actual issue.

      I’m not too familiar with sumo, but doesn’t it go way back and have long-standing traditions associated with it? I can see why it would be disrespectful, in that case. The fact that they call it “Ikemen” in its title implies a lack of seriousness and respect… If a shit storm’s coming over it, I want front row seats (behind glass, of course 😉 )!

      No worries, thank YOU for reading!

  2. Anny

    I’m super curious about MoshiKami, but I’m honestly waiting for reviews before I dare to take that up myself. Everything else just doesn’t catch my eye, really, which is just as good, I have a really long backlog, lol.

    • Yeah, that’s a wise decision. The download edition might only 5,000 yen or so (not cheap, but MUCH cheaper than buying a physical copy + shipping fees) but it’s still money wasted if the game sucks. I still maintain that I’ll give it a shot if it gets average-to-good reviews.

      It is a dull month in spite of the quantity, isn’t it? Though technically speaking, that doujin stuff came out in January… -__- I have managed to shave off a miniscule portion of my (same as you) loooong backlog, so another month of doing so is just plain efficient!

      Thanks for reading, Anny! Good luck on scaling that backlog mountain! My sherpa got scared and ran away…

      • Anny

        It’s my pleasure! I’ve been lurking around for a while, but haven’t commented until now, I think.

        Well, unless someone really wants me to review it on my blog and it’s not really crappy according to reviews, I will only put it on my list of games to consider if the reviews are – like for you – average-to-good. But I really want to work through my massive backlog, so most likely it’ll just end up as a game in my massive backlog, even if I wait before buying it. Why do backlogs never stop growing?

        • Hello again, Anny!

          Sorry about the delayed reply. It’s always great to see the Wonderland’s quieter readers leaving a comment or two! =)

          About backlogs… I wonder the same thing. Granted, my backlog’s growth has been heavily stunted thanks to my much stricter “screening” process. I’m much more careful where I cast my money vote these days.

  3. The fact that Red Entertainment is involved gives me some hope.

    The fact that they’re involved should send you running for the hills since Scared Rider Zechs had terrible reviews back in the day and that’s like the only otome game they’ve ever released lol. Hyakka is gonna be another dumpster fire, I can feel it already. I’m done with D3P games unless they release the same type of fanservice shit for women like they did with Titty Labyrinth.

    Moshi Kami is an incoming trainwreck but I’m looking forward to it ironically.

    • Thanks for reading as always, Hinano!

      I was very confident that Scared Rider Xechs was developed by Rejet and published by Red Entertainment, so I just quickly checked the official website. According to it, the producer/publisher definitely is Red and the planners/developers, Rejet. Itou Ai is working on Hyakka Hyakurou as a producer, and did so in Scared, too. She works for Red. Iwasaki Daisuke, the managing director of Rejet was the director of Xechs. So you could say that the creative side went to Rejet, and the financial side to Red. Then again, that doesn’t 100% confirm anything since VN employees often take on multiple roles, so… Who really knows? One can only hope the minds behind Juuzaengi are behind Hyakka.

      Plus the reviews on Amazon for the Xechs are average, too… Was it really bad at some point but improved over time? But you’re totally onto something about the reception: I haven’t heard anyone say “OMG, SCARED RIDER XECHS IS FARKING FANTASTIC!” or anything like that for all 6 years of its existence. It sounds pretty bad TBH.

      But you (and many others) are so warranted in having nothing but bad feelings about Hyakka. Who can blame you? Lately, my intuitions have been right… But you’re way more experienced with the otome scene than I am, so perhaps I should kill the little naiveness left inside of me and take a leaf out of your book! xD

      As for MoshiKami, I have more faith in it than Hyakka, though yes… It could really go either way; it just has that kind of feel to it. It’ll go down in flames or be very good. Either way, entertainment is coming! 😉

  4. I’m afraid D3P might disappoint again because I’m pretty certain Scared Rider something was one of the games Red Entertainment did….Anyways! I’m hesitant about Moshi Kami because first, it’s Rejet lol, and also, those recent CG’s make it sound like another Dialover Wifebeater trope thing…unless I’m completely off. Still, that premise does interest me and the art is so pretty. I hope this year gives us something good.

    • Heya, Leaf! Great to hear from you. =)

      I’ve just replied to Hinano (above comment) about this- Red Entertainment were publishers of Xechs, and Rejet, the developers. It’s also worth adding that since VN employees often take on multiple roles, it’s hard to say for sure who had what level of creative responsibility. I think in the end, we should just make what we will out of the situation. Even so, I can totally empathise with the fans’ weariness of Hyakka. I think it’s gonna get 3.5 at best, with its reception depreciating over time. Whatever the case, D3P needs a decent game lest they become the next QuinRose.

      As for MoshiKami… I can empathise with your weariness here, as well! My plan is to eye for reviews, because I want to support Rejet when they’re actually not being a naughty dog for once! 😉 Though yes, the premise is intriguing! I really hope it turns out to be a good game. I still wish for Lip on My Prince for the PSV, though! xD

      Thanks for reading!

  5. Funny and ironic at the same time. IIRC, D3P Otome Games for console games received well balanced review, meanwhile for the handheld console…

    • Good evening, satsuyurami! Thank you for reading and please excuse my delay in replying.

      I’m not very informed about the console side of otome games, since I only play them using Windows, PSP or Vita. After Storm Lover, it does look like they became quite satisfied with sticking to (mainly PlayStation) handhelds when it comes to otome titles.

      The more I think about D3P, the more I wonder how much they care or are involved in the creative process. It seems like as long as an otome developer is well-known enough, they’d approve funding for anything. When a generally easy-to-please fanbase like the otome one (I mean this both as a compliment and an insult since this isn’t an entirely bad thing) bothers to poke holes in your VNs harshly, something has gone very wrong. While some games seem so crap from the offset that I’d be surprised if it were well-received (I’m looking at you, Vamwolf Cross), I didn’t think a game like Believer! would get *THAT* mercilessly beaten. I thought they’d get the Kaleidoeve “kinda crap, meh” treatment.

  6. Hmmm. I’m actually more interested in the March releases. There’s Kenka Banchou, which looks like a lot of fun and wow the graphics are so awesome. I’ve never seen coloring so 2D. Idk, how I should explain how the art feels like. Lol Just like the lineart is very present. www And the heroine is kicking delinquent asses. So funny. xDD

    • Hi Haruna! Thanks for reading.

      Unfortunately, Kenka Banchou got delayed to TBA 2016. So the March releases left are Kin’iro no Corda 4, Bocchi Musume x Produce Keikaku. and Dance with Devils. For the ports, there’s Akai Suna Ochiru Tsuki and Wand of Fortune R. None of them really interest me, sadly. =( So it’s another “shave the backlog” month.

      Anyway, even if Kenka Banchou were to be coming out, I’m not interested at all, though it’s real good to see a protag that’s less like the usual ones. I think I know what you mean with the art. I’m used to seeing really high detail, sparkly, overly pretty guys so it’s a nice change. Seems very “anime-like”? I’m very bad at describing art!

      • Yeah, it’s very anime-like. I think that actually nails it best. XD

        Awww. That’s too bad! I hope the delay won’t be a sign that Kenka Banchou is going to suffer from a horrendous copy/paste story or not so intuitive system. Orz

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